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Does the playback speed change proportionately, too?
I can't count the number of times I've said such a thing to myself when encountering yet another software error, many of which I created myself.Giganova said:I can't think of ANY way that the pitch changes in a digital recording setup, unless you had/have a pitch correction plugin or changed the bpm of the track.
Yes it does if you tell it to. File/Properties/Recording Formats/Convert Now/Attributes. We can't eliminate compression because the original poster has not answered these essential questione:princeganon said:
- It can't be faulty compression if it happens in sound recorder, because it uses no compression.
Which is why I draw the conclusion I stated above, given what we know so far.princeganon said:i stand corrected. still, the chances of this happening in both apps is near zero, unless he has a faulty mp3 codec.
Not necessarily true. The sample rate is the number of samples per second that were recorded and that, of course, must be played back. So, if you record something at, say, 22050 hz and then tell the playback mechanism that it is to be played back at, say, 44100 hz, well, you can figure out what it will sound like. All you have to change in a .wav file is one value to make that happen. All the samples will remain as recorded, i.e. the 16 bit words of ones and zeros that you mentioned, but playback will be kind of, well, off speed and off pitch. A lot.Toobz said:Sample rate issues would not create speed problems on playback.
Digital code is 16 bit 000's and 111's. (0011010110010111) it either IS
read properly or not at all. If speed was a problem during playback,
IT HAS to be on the analog side. This is not up for argument. There is
no such thing as FAST or FASTER 000's & 111"s (0011010110010111).
Once the digital code is converted to analog, that is where the speed
problem can manifest itself, and ONLY then . If digital settings are affecting
playback, it has to be some code that is tied into the analog control stages somewhere.
This is still an analog problem, and not a decoding one.
Not even a tiny little bit? You wouldn't really notice the tempo change you get with that small of a pitch change unless you really listen for it and can compare it to the original.JPSaxMan said:Ok...sorry about not answering that critical question. No, the tempo was not changed at all.
Sometimes it makes sense to pay attention to the BS.JPSaxMan said:The sample rate was different.
Toobz is not right. And neither are you at least as far as this argument goes.Giganova said:The sample rate is NOT the issue here.
Toobz is still right that sample rate issues would not create speed problems on playback. You all have to be more careful when you talk about these things: Statements like "it was recorded at 22.05k, and played back at 44.1k" don't make sense because a sample rate is in kHz, which is the unit for "samples PER SECOND". Therefore, a sample rate alone doesn't change pitch because a sample rate of is always referring to an amount of time (in units of seconds).
Therefore, the CLOCK of your sequencing software was not locked it and off!
Of course you can, unless you record at one sample rate and play the recorded samples back at a different sample rate, in which case the pitch and speed get munged up. Instead of continuing to insist that this is not the case, why don't you just try it? If you don't know how, I can tell you.Giganova said:Well, with each of my sequencing software, I can record and play back at any sample rate I want, and it never changes the pitch because the software looks into the file and detects the sample rate.